GaMeDATA18
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Call for Papers
Program
Accepted Papers
Organizers
Speakers
Accepted Papers
The papers to be presented at the workshop:
Omer Ben-Porat and Moshe Tennenholtz.
A Game-Theoretic Approach to Recommendation Systems with Strategic Content Providers
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Naman Goel and Boi Faltings.
Deep Bayesian Trust : A Dominant Strategy and Fair Reward Mechanism for Crowdsourcing
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Naman Goel and Boi Faltings.
Personalized Peer Truth Serum for Crowdsourcing Multi-Attribute Personal Data
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Vijay Kamble, David Marn, Nihar Shah, Abhay Parekh and Kannan Ramchandran.
A Truth Serum for Large-Scale Evaluations
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David Dao, Dan Alistarh, Claudiu Musat and Ce Zhang.
DataBright: A Data Curation Platform for Machine Learning based on Markets and Trusted Computation
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Xiaowen Gong.
Incentivizing Quality-based Data Crowdsourcing
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Chen Hajaj and Yevgeniy Vorobeychik.
Adversarial Task Assignment
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